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Devil May Cry 4 Info

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Devil May Cry 4
Devil May Cry 4 is an action-adventure hack and slash video game that was published and developed by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. Unlike the previous title, Devil May Cry 3: Dante's Awakening, this game is a sequel to the first two Devil May Cry games.

The story follows Nero, a teenager posssessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the The Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. As the first Devil May Cry released for multiple consoles at the same time, during its development Capcom was focused in all versions having the same visual quality.

Critical reception to Devil May Cry 4 has been positive with praise aimed towards its challenging difficulty and the characters' special moves. However, it has been criticized for its backtracking and a troublesome camera. The game has sold 2.7 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi.

Game Play

Gameplay in Devil May Cry 4 is similar to previous games in the series. The player must fight through levels called "missions", occasionally solving puzzles or gathering items. Performance in a mission is graded from D being the bottom grade through C, B, A, S, SS, and SSS being the highest grade. Grades are based on items used, Red Orbs gathered, time taken, and the amount of Style Points accumulated. Each Style Point grade has its own tag-word. The stylish grade shows up on the side of the screen and starts at "Deadly"(D); progresses through "Carnage"(C), "Brutal"(B), and "Atomic"(A); then, progresses through one last bar of grade containing the phrases "Smokin'"(S), "Smokin' Style"(SS), and lastly "Smokin' Sick Style"(SSS). Stylish combat is the main focus of the game, which is conveyed through unbroken combos of varied attacks while avoiding damage. The player must avoid enemy attacks to continue performing combos, often by memorizing attack patterns.[2] The Devil Trigger is a super state that enables the player to become more powerful adding a slow but steady health regeneration, with increased damage done. Devil Trigger can be activated by pressing the button to trigger it when the minimum amount on the gauge is filled.[2]
Dante performing one of his signature moves, the Stinger attack

Some changes introduced into Devil May Cry 4 are the presence of two playable characters, Dante and Nero, and a slight modification to the shop system. A new currency, Proud Souls, is used to buy new abilities while Red Orbs are used to buy items. Proud Souls are rewarded at the end of missions and the amount varies depending on how well the player performed. Cost of abilities also increase with the purchase of other abilities, though all abilities can be sold back for the original price.

The player plays as Nero throughout most of the game. He is equipped with the Red Queen sword, Blue Rose revolver, and the powers of his Devil Bringer. The Red Queen features an Exceed Gauge that can be charged up, allowing for subsequent attacks that are more powerful than regular slashes, until the gauge empties. Nero also has the powers of his Devil Bringer, and can use it to pull himself towards enemies or vice-versa. The Devil Bringer may also be used for context-sensitive throw attacks, leading to high damage and various effects depending on the enemy. Nero's Devil Bringer also gains new abilities during the course of the game, such as being able to detect secret missions or caches of Red Orbs. Nero eventually gains the ability to use Devil Trigger after getting the katana known as Yamato, which increases his Devil Bringer's power, thus changing his Devil Bringer attacks into more powerful versions with different animations.

The player plays as Dante through seven missions, taking over halfway through the game. His gameplay is similar to that of Devil May Cry 3, with him having access to multiple melee and ranged weapons which he gains after boss battles, and being able to cycle through them freely in combat, being no longer limited to equipping two weapons of each type as he was in the previous game. Dante also starts with his four styles, each of which grants him different abilities, but he may now switch them at will with buttons or pads on the controller, unlike in Devil May Cry 3.[3] He also gains the Dark Slayer style near the end of his appearance, which only has one style level. Styles do not level up through experience as in the previous game, but must instead be upgraded like other skills in the shop screen in between missions or at statues. Dante can also enter Devil Trigger; in his Devil Trigger he gains most of the benefits that Nero's Devil Trigger has, though, as he does not have the Devil Bringer, he gets animation and property changes on some of his normal attacks instead

Requirement ;
Windows 2000/XP/Vista/7
Processor: Intel Pentium 4 @ 1,4 GHz
Hard Drive: 7 Gb free
Video Memory:2 Gb
Video Card: DirectX Compatible
Sound Card: DirectX Compatible
DirectX: 10
Keyboard
Mouse
DVD Rom Drive
Posted On : 9 Oktober 2011 Time : 17.58
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